Before insanely good graphics and award-winning storylines became the video game norm, many of us grew up playing iconic games like Sonic the Hedgehog, Spyro and Crash Bandicoot.
Now many of these franchises have received updates over the years, most recently being Crash, who was given a spruce up for the PS4 release of Crash Bandicoot N. Sane Trilogy.
But despite the super high nostalgia factor of having a new Crash Bandicoot adventure, fans are having their collective childhoods' ruined by the fact that the game is too damn hard.
Anyone who had a copy of the original games will remember that despite a few tricky levels, Crash Bandicoot was a fairly easygoing game that involved jumping on crates, spinning your opponents into oblivion and riding a cute polar bear.
Now gamers are struggling to complete levels and wondering whether they suck at a game they could play blindfolded when they were under 10.
Native Fotress in Crash Bandicoot was hard when I was 7.— Yung Staphylococcus (@FratDamon12) 2 July 2017
I am now 20 and I think it's harder.
One Redditor thinks they've worked out why jumping is different in the updated Crash game, and it's to do with the shape of their feet, which makes sliding and falling off things easier.
Another Twitch streamer has made a video showing how the jumping has changed compared to the older games, explaining why so many of us suck at the newer game... although it could be that we're getting too old...
the reason jumps feel harder in the n.sane trilogy isn't really due to falling a bit faster but because collisions can be wonky upon landing pic.twitter.com/jxbvijNU6c— Ding Dong (@DingDongVG) 3 July 2017